[20:50:33] Config file not found '../autoconfig.cfg'
[20:50:33] Config file not found '../Security/ignorelist.cfg'
[20:50:33] Loading ignorelist from Base/../Security/ignorelist.cfg
[20:50:33] Loading ignorelist failed - file missing or corrupt. A blank ignorelist file will be generated for you.
[20:50:33] Creating video device...
[20:50:33] Checking driver support...
[20:50:33] Initializing new video device...
[20:50:33] Irrlicht Engine version 1.8.0-alpha
[20:50:33] Precaching files...
[20:50:33]  ...Precaching files.
[20:50:33] Creating world from file ''
[20:50:33] Initializing Game Script
[20:50:33] Loading config  Entities/Items/Lantern/Lantern.cfg
[20:50:33] Loading Entities/Common/Fabric/Wooden.as
[20:50:33] Loading Entities/Common/Decaying/DecayInWater.as
[20:50:33] Loading Entities/Items/Lantern/Lantern.as
[20:50:33] Loading Entities/Common/Collision/NoPlayerCollision.as
[20:50:33] Loading Entities/Common/Scripts/SetTeamToCarrier.as
[20:50:33] Loading config  Entities/Items/Boulder/Boulder.cfg
[20:50:33] Loading Entities/Items/Boulder/Boulder.as
[20:50:33] Loading Entities/Common/Fabric/Stone.as
[20:50:33] Loading Entities/Common/Attacks/KnockBack.as
[20:50:33] Loading Entities/Common/Scripts/HurtOnCollide.as
[20:50:33] Loading Entities/Common/Movement/FakeRolling.as
[20:50:33] Loading config  Entities/Items/Scroll/Scroll.cfg
[20:50:33] Loading Entities/Common/Scripts/IgnoreDamage.as
[20:50:33] Loading Entities/Items/Scroll/Scroll.as
[20:50:33] Loading Entities/Common/Collision/NoCollisionOnGround.as
[20:50:33] Loading config  Entities/Items/Heart/Heart.cfg
[20:50:33] Loading Entities/Items/Heart/Heart.as
[20:50:33] Loading Entities/Items/Food/Eatable.as
[20:50:33] Loading config  Entities/Items/Explosives/MiniKeg.cfg
[20:50:33] Loading Entities/Items/Explosives/MiniKeg.as
[20:50:33] Loading Entities/Common/Throwing/Activatable.as
[20:50:33] Loading Entities/Items/Explosives/KegVoodoo.as
[20:50:33] Loading Entities/Items/Explosives/ExplodeOnDie.as
[20:50:33] Loading config  Entities/Items/Explosives/Satchel.cfg
[20:50:33] Loading Entities/Items/Explosives/Satchel.as
[20:50:33] Loading config  Entities/Items/Explosives/Keg.cfg
[20:50:33] Loading Entities/Items/Explosives/Keg.as
[20:50:33] Loading config  Entities/Items/Explosives/Bomb.cfg
[20:50:33] Loading Entities/Items/Explosives/Bomb.as
[20:50:33] Loading config  Entities/Items/Crate/Crate.cfg
[20:50:33] Loading Entities/Items/Crate/Crate.as
[20:50:33] Script: Compiling bool isInventoryAccessible(CBlob@, CBlob@)
[20:50:33] Script: Signed/Unsigned mismatch
[20:50:33]         [line 116 char 21] 	for (uint i = 0; i <this.getInventory().getItemsCount(); i++)
[20:50:33]         in file 'Entities/Items/Crate/Crate.as':
[20:50:33] Loading Entities/Common/FireScripts/FireAnim.as
[20:50:33] Loading Entities/Common/Collision/ClamberableCollision.as
[20:50:33] Loading Entities/Common/FireScripts/IsFlammable.as
[20:50:33] Loading config  Entities/Items/Powerups/Powerup.cfg
[20:50:33] Loading Entities/Items/Powerups/Powerup.as
[20:50:33] Loading config  Entities/Items/Log/Log.cfg
[20:50:33] Loading Entities/Items/Log/Log.as
[20:50:33] Loading Entities/Materials/MaterialCollision.as
[20:50:33] Loading config  Entities/Items/Projectiles/BallistaBolt.cfg
[20:50:33] Loading Entities/Items/Projectiles/BallistaBolt.as
[20:50:33] Loading Entities/Common/Scripts/SmashToParticles.as
[20:50:33] Loading config  Entities/Items/Projectiles/Arrow.cfg
[20:50:33] Loading Entities/Items/Projectiles/Arrow.as
[20:50:33] Loading config  Entities/Items/Food/Food.cfg
[20:50:33] Loading Entities/Items/Food/Food.as
[20:50:33] Loading config  Entities/Items/Bucket/Bucket.cfg
[20:50:33] Loading Entities/Items/Bucket/Bucket.as
[20:50:33] Loading config  Entities/Special/TDM/TDM_Ruins/TDM_Ruins.cfg
[20:50:33] Loading Entities/Special/TDM/TDM_Ruins/TDM_Ruins.as
[20:50:33] Loading config  Entities/Special/Sign/Sign.cfg
[20:50:33] Loading Entities/Special/Sign/Sign.as
[20:50:33] Loading Entities/Common/Attacks/GenericHit.as
[20:50:33] Loading config  Entities/Special/WAR/WAR_base/WAR_base.cfg
[20:50:33] Loading Entities/Special/WAR/WAR_base/WAR_base.as
[20:50:34] Loading Entities/Special/WAR/WAR_base/BaseBurn.as
[20:50:34] Loading Entities/Common/Factory/Shop.as
[20:50:34] Loading Entities/Special/WAR/WAR_base/BaseHit.as
[20:50:34] Loading config  Entities/Special/Tent/Tent.cfg
[20:50:34] Loading Entities/Special/Tent/TentLogic.as
[20:50:34] Loading config  Entities/Special/Solo/Arthur/Guide.cfg
[20:50:34] Loading Entities/Special/Solo/Arthur/Guide.as
[20:50:34] Loading Entities/Common/Emotes/EmoteBubble.as
[20:50:34] Loading Entities/Common/Movement/FaceAimPosition.as
[20:50:34] Loading Entities/Common/FireScripts/HOTHOTHOT.as
[20:50:34] Loading Entities/Characters/MovementScripts/RunnerMovementInit.as
[20:50:34] Loading Entities/Characters/MovementScripts/RunnerJumping.as
[20:50:34] Loading Entities/Characters/MovementScripts/RunnerWalking.as
[20:50:34] Loading Entities/Characters/MovementScripts/RunnerStopping.as
[20:50:34] Loading Entities/Special/Solo/Arthur/GuideBrain.as
[20:50:34] Loading Entities/Common/Attacks/FleshHitEffects.as
[20:50:34] Loading Entities/Common/Attacks/PainSounds.as
[20:50:34] Loading Entities/Common/Movement/FallDamage.as
[20:50:34] Loading Entities/Common/Scripts/FallSounds.as
[20:50:34] Loading Entities/Characters/Scripts/RunnerDrowning.as
[20:50:34] Loading Entities/Common/Attacks/FleshHit.as
[20:50:34] Loading Entities/Common/Scripts/DetectLadder.as
[20:50:34] Loading config  Entities/Natural/Animals/Fishy/Fishy.cfg
[20:50:34] Loading Entities/Natural/Animals/Fishy/Fishy.as
[20:50:34] Loading Entities/Natural/Animals/Scripts/AquaticAnimal.as
[20:50:34] Loading Entities/Common/Attacks/RegenHealth.as
[20:50:34] Loading Entities/Natural/Animals/Scripts/AirDrown.as
[20:50:34] Loading config  Entities/Natural/Animals/Shark/Shark.cfg
[20:50:34] Loading Entities/Natural/Animals/Shark/Shark.as
[20:50:34] Loading Entities/Natural/Animals/Scripts/GibIntoSteaks.as
[20:50:34] Loading Entities/Natural/Animals/Scripts/EatOthers.as
[20:50:34] Loading config  Entities/Natural/Animals/Steak/Steak.cfg
[20:50:34] Loading Entities/Common/Scripts/Timeout.as
[20:50:34] Loading Entities/Common/Scripts/UnsetTeam.as
[20:50:34] Loading config  Entities/Natural/Flowers/Flowers.cfg
[20:50:34] Loading Entities/Natural/Scripts/PlantAnim.as
[20:50:34] Loading Entities/Natural/Flowers/FlowerLogic.as
[20:50:34] Loading Entities/Natural/Scripts/NoPickupWhenGrown.as
[20:50:34] Loading config  Entities/Natural/Seed/Seed.cfg
[20:50:34] Loading Entities/Natural/Seed/Seed.as
[20:50:34] Loading config  Entities/Natural/Farming/Grain.cfg
[20:50:34] Loading config  Entities/Natural/Farming/GrainPlant.cfg
[20:50:34] Loading Entities/Natural/Farming/GrainPlantLogic.as
[20:50:34] Loading Entities/Natural/Farming/GrainPlantStuff.as
[20:50:34] Loading Entities/Common/Scripts/AlignToTiles.as
[20:50:34] Loading Entities/Common/Attacks/PlantHitEffects.as
[20:50:34] Loading config  Entities/Natural/Trees/BushyTree.cfg
[20:50:34] Loading Entities/Natural/Trees/TreeHit.as
[20:50:34] Loading Entities/Natural/Trees/LogsOnDeath.as
[20:50:34] Loading Entities/Natural/Trees/BushyTreeLogic.as
[20:50:34] Loading config  Entities/Natural/Trees/PineTree.cfg
[20:50:34] Loading Entities/Natural/Trees/PineTreeLogic.as
[20:50:34] Loading config  Entities/Natural/Bushes/Bush.cfg
[20:50:34] Loading Entities/Natural/Bushes/Bush.as
[20:50:34] Loading config  Entities/Characters/Archer/Archer.cfg
[20:50:34] Loading Entities/Common/Scripts/StandardControls.as
[20:50:34] Loading Entities/Characters/Archer/ArcherAnim.as
[20:50:34] Loading Entities/Common/Scripts/PartyIndicator.as
[20:50:34] Loading Entities/Characters/Scripts/RunnerHead.as
[20:50:34] Loading Entities/Common/GUI/DefaultActorHUD.as
[20:50:34] Loading Entities/Characters/Archer/ArcherHUD.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerFootSteps.as
[20:50:35] Loading Entities/Common/Help/DrawHelp.as
[20:50:35] Loading Entities/Characters/MovementScripts/RunnerLadder.as
[20:50:35] Loading Entities/Characters/MovementScripts/RunnerSwimming.as
[20:50:35] Loading Entities/Characters/MovementScripts/RunnerWallJumping.as
[20:50:35] Loading Entities/Characters/MovementScripts/RunnerWallSliding.as
[20:50:35] Loading Entities/Characters/MovementScripts/RunnerVaulting.as
[20:50:35] Loading Entities/Characters/Knight/KnightBrain.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerDefault.as
[20:50:35] Loading Entities/Common/Throwing/ActivateHeldObject.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerActivateable.as
[20:50:35] Loading Entities/Vehicles/Common/SeatHop.as
[20:50:35] Loading Entities/Characters/Archer/ArcherLogic.as
[20:50:35] Loading Entities/Characters/Archer/ArcherAutoPickup.as
[20:50:35] Loading Entities/Common/Building/BlobPlacement.as
[20:50:35] Loading Entities/Common/Emotes/EmoteHotkeys.as
[20:50:35] Loading Entities/Items/Heart/DropHeartOnDeath.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerCollision.as
[20:50:35] Loading Entities/Characters/Archer/ClimbArrows.as
[20:50:35] Loading Entities/Characters/Archer/ClimbTree.as
[20:50:35] Loading Entities/Characters/Scripts/Stomp.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerKnock.as
[20:50:35] Loading Entities/Common/Attacks/RedFlash.as
[20:50:35] Loading Entities/Common/Scripts/NameIsPlayerName.as
[20:50:35] Loading Entities/Characters/Scripts/RunnerDeath.as
[20:50:35] Loading config  Entities/Characters/Knight/Knight.cfg
[20:50:35] Loading Entities/Characters/Knight/KnightAnim.as
[20:50:35] Loading Entities/Characters/Knight/KnightHUD.as
[20:50:35] Loading Entities/Characters/Knight/KnightLogic.as
[20:50:35] Loading Entities/Characters/Knight/KnightAutoPickup.as
[20:50:35] Loading Entities/Common/Attacks/ShieldHit.as
[20:50:35] Loading config  Entities/Characters/Builder/Builder.cfg
[20:50:35] Loading Entities/Characters/Builder/BuilderAnim.as
[20:50:35] Loading Entities/Common/Building/BlockPlacement.as
[20:50:35] Loading Entities/Characters/Builder/BuilderHUD.as
[20:50:35] Loading Entities/Characters/Builder/BuilderInventory.as
[20:50:35] Loading Entities/Characters/Builder/BuilderLogic.as
[20:50:35] Loading Entities/Materials/MaterialsFromTiles.as
[20:50:35] Loading Entities/Materials/WoodFromLogs.as
[20:50:35] Loading Entities/Characters/Builder/BuilderAutoPickup.as
[20:50:35] Loading config  Entities/Vehicles/Ballista/Ballista.cfg
[20:50:35] Loading Entities/Vehicles/Common/SeatsGUI.as
[20:50:35] Loading Entities/Vehicles/Common/VehicleGUI.as
[20:50:35] Loading Entities/Common/Decaying/DecayIfLowHealth.as
[20:50:35] Loading Entities/Common/Decaying/DecayIfLeftAlone.as
[20:50:35] Loading Entities/Common/Decaying/DecayIfFlipped.as
[20:50:35] Loading Entities/Vehicles/Common/Seats.as
[20:50:35] Loading Entities/Vehicles/Ballista/Ballista.as
[20:50:36] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:36] Script: Signed/Unsigned mismatch
[20:50:36] Loading Entities/Vehicles/Common/VehicleConvert.as
[20:50:36] Loading Entities/Vehicles/Common/WoodVehicleDamages.as
[20:50:36] Loading Entities/Common/Scripts/AutoGrabFromGround.as
[20:50:36] Loading config  Entities/Vehicles/Catapult/Rock.cfg
[20:50:36] Loading Entities/Vehicles/Catapult/Rock.as
[20:50:36] Loading Entities/Common/Collision/NoTeamCollisions.as
[20:50:36] Loading config  Entities/Vehicles/Catapult/Catapult.cfg
[20:50:36] Loading Entities/Vehicles/Catapult/CataAnim.as
[20:50:36] Loading Entities/Vehicles/Catapult/Catapult.as
[20:50:36] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:36] Script: Signed/Unsigned mismatch
[20:50:36] Loading config  Entities/Vehicles/Boats/Raft.cfg
[20:50:36] Loading Entities/Vehicles/Boats/Raft.as
[20:50:36] Loading config  Entities/Vehicles/Boats/Dinghy.cfg
[20:50:36] Loading Entities/Vehicles/Boats/Dinghy.as
[20:50:36] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:36] Script: Signed/Unsigned mismatch
[20:50:36] Loading Entities/Vehicles/Common/SinkOnLowHealth.as
[20:50:36] Loading Entities/Vehicles/Common/BoatCommon.as
[20:50:36] Loading config  Entities/Vehicles/Boats/LongBoat.cfg
[20:50:36] Loading Entities/Common/Decaying/DecayOnLand.as
[20:50:36] Loading Entities/Vehicles/Boats/LongBoat.as
[20:50:36] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:36] Script: Signed/Unsigned mismatch
[20:50:36] Loading Entities/Vehicles/Common/RunOverPeople.as
[20:50:36] Loading Entities/Vehicles/Common/VehicleAttachment.as
[20:50:36] Loading config  Entities/Vehicles/Boats/WarBoat.cfg
[20:50:36] Loading Entities/Vehicles/Boats/WarBoat.as
[20:50:36] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:36] Script: Signed/Unsigned mismatch
[20:50:36] Loading Entities/Industry/Common/DynamicForegroundLayer.as
[20:50:36] Loading config  Entities/Industry/Tunnel/Tunnel.cfg
[20:50:36] Loading Entities/Industry/Tunnel/Tunnel.as
[20:50:36] Loading Entities/Industry/Tunnel/TunnelTravel.as
[20:50:36] Loading Entities/Structures/Common/DefaultNoBuild.as
[20:50:36] Loading Entities/Structures/Common/WoodStructureHit.as
[20:50:36] Loading Entities/Common/Effects/BuildingEffects.as
[20:50:36] Loading config  Entities/Industry/Workbench/Workbench.cfg
[20:50:36] Loading Entities/Industry/Workbench/Workbench.as
[20:50:36] Loading config  Entities/Industry/Barracks/Barracks.cfg
[20:50:36] Loading Entities/Industry/Barracks/Barracks.as
[20:50:36] Loading config  Entities/Industry/Nursery/Nursery.cfg
[20:50:36] Loading Entities/Common/Factory/Production.as
[20:50:37] Loading Entities/Industry/Common/DefaultDynamicLayer.as
[20:50:37] Loading Entities/Industry/Nursery/Nursery.as
[20:50:37] Loading config  Entities/Industry/Storage/Storage.cfg
[20:50:37] Loading Entities/Industry/Storage/Storage.as
[20:50:37] Loading config  Entities/Industry/Factory/Factory.cfg
[20:50:37] Loading Entities/Industry/Factory/FactoryAnim.as
[20:50:37] Loading Entities/Industry/Factory/Factory.as
[20:50:37] Loading config  Entities/Industry/Drill/Drill.cfg
[20:50:37] Loading Entities/Industry/Drill/Drill.as
[20:50:37] Loading config  Entities/Industry/Fireplace/Fireplace.cfg
[20:50:37] Loading Entities/Industry/Fireplace/Fireplace.as
[20:50:37] Loading config  Entities/Industry/Kitchen/Kitchen.cfg
[20:50:37] Loading Entities/Industry/Kitchen/Kitchen.as
[20:50:37] Loading config  Entities/Industry/Trading/Trader.cfg
[20:50:37] Loading Entities/Industry/Trading/Trader.as
[20:50:37] Loading Entities/Industry/Trading/TraderMovementInit.as
[20:50:37] Loading Entities/Industry/Trading/TraderBrain.as
[20:50:37] Loading Entities/Industry/Trading/TradingMenu.as
[20:50:37] Loading config  Entities/Industry/Trading/TradingPost.cfg
[20:50:37] Loading Entities/Industry/Trading/TradingPost.as
[20:50:37] Loading config  Entities/Industry/Saw/Saw.cfg
[20:50:37] Loading Entities/Industry/Saw/Saw.as
[20:50:37] Loading config  Entities/Materials/MaterialArrows.cfg
[20:50:37] Loading Entities/Materials/Materials.as
[20:50:37] Loading Entities/Materials/Merges.as
[20:50:37] Loading config  Entities/Materials/MaterialWood.cfg
[20:50:37] Loading config  Entities/Materials/MaterialGold.cfg
[20:50:37] Loading config  Entities/Materials/MaterialBallistaBolts.cfg
[20:50:37] Loading config  Entities/Materials/MaterialStone.cfg
[20:50:37] Loading config  Entities/Materials/MaterialFireArrows.cfg
[20:50:37] Loading config  Entities/Materials/MaterialBombs.cfg
[20:50:37] Loading config  Entities/Structures/Stone/BlockStone.cfg
[20:50:37] Loading Entities/Structures/Stone/BlockStone.as
[20:50:37] Loading Entities/Structures/Common/BlockSettle.as
[20:50:37] Loading config  Entities/Structures/Stone/BlockBackStone.cfg
[20:50:37] Loading Entities/Structures/Stone/BlockBackStone.as
[20:50:37] Loading config  Entities/Structures/MountedBow/MountedBow.cfg
[20:50:37] Loading Entities/Structures/MountedBow/MountedBow.as
[20:50:37] Script: Compiling void onCommand(CBlob@, uint8, CBitStream@)
[20:50:37] Script: Signed/Unsigned mismatch
[20:50:37] Loading Entities/Common/Collision/CollidesOnlyWithLarger.as
[20:50:37] Loading config  Entities/Structures/Wood/BlockWood.cfg
[20:50:37] Loading config  Entities/Structures/Wood/BlockBackWood.cfg
[20:50:37] Loading config  Entities/Structures/Door/OLD/LargeDoor.cfg
[20:50:37] Loading Entities/Structures/Door/SwingDoor.as
[20:50:37] Loading config  Entities/Structures/Door/OLD/LargeStoneDoor.cfg
[20:50:37] Loading config  Entities/Structures/Door/StoneDoor.cfg
[20:50:37] Loading Entities/Structures/Common/StoneStructureHit.as
[20:50:37] Loading Entities/Structures/Common/DieOnCollapse.as
[20:50:37] Loading config  Entities/Structures/Door/SwingDoor.cfg
[20:50:37] Loading config  Entities/Structures/Spikes/Spikes.cfg
[20:50:37] Loading Entities/Structures/Spikes/Spikes.as
[20:50:37] Loading config  Entities/Structures/Trap/TrapBlock.cfg
[20:50:37] Loading Entities/Structures/Trap/TrapBlock.as
[20:50:37] Loading Entities/Structures/Common/FallOnNoSupport.as
[20:50:37] Loading config  Entities/Structures/Ladder/Ladder.cfg
[20:50:37] Loading Entities/Structures/Ladder/Ladder.as
[20:50:37] Loading config  Entities/Structures/Platform/WoodenPlatform.cfg
[20:50:37] Loading Entities/Structures/Platform/WoodenPlatform.as
[20:50:37] Loading config  Entities/Structures/Trampoline/Trampoline.cfg
[20:50:37] Loading Entities/Structures/Trampoline/TrampolineAnim.as
[20:50:37] Loading Entities/Structures/Trampoline/TrampolineLogic.as
[20:50:37] Loading config  Entities/Meta/TDMMusic.cfg
[20:50:37] Loading Entities/Meta/TDMMusic.as
[20:50:37] Loading config  Entities/Meta/WARMusic.cfg
[20:50:37] Loading Entities/Meta/WARMusic.as
[20:50:38] Loading rules Rules/Sandbox/gamemode.cfg
[20:50:38] Loading game rules from Rules/Sandbox/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/WAR/Scripts/WAR.as
[20:50:38] Script: Compiling void WarSpawns::updatePlayerSpawnTime(WarPlayerInfo@)
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 122 char 44] 		war_core.rules.set_bool( propname, (time > getGameTime()) );
[20:50:38]         in file 'Rules/WAR/Scripts/WAR.as':
[20:50:38] Script: Compiling Vec2f WarSpawns::getSpawnLocation(int)
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 199 char 27]         for (int i = 0; i < map.tilemapheight; i++)
[20:50:38]         in file 'Rules/WAR/Scripts/WAR.as':
[20:50:38] Script: Compiling void WarCore::UpdatePlayerCounts()
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 464 char 33] 				if (teamNum >= 0 && teamNum < teams.length) {
[20:50:38]         in file 'Rules/WAR/Scripts/WAR.as':
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 487 char 29] 				if (player.getTeamNum() == enemyTeam && 							//enemy
[20:50:38]         in file 'Rules/WAR/Scripts/WAR.as':
[20:50:38] Script: Compiling void RulesCore::ChangePlayerTeam(CPlayer@, int)
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 158 char 20] 			if (!blobSpawn)
[20:50:38]         in file 'Rules/WAR/Scripts/WAR.as':
[20:50:38] Loading Rules/WAR/Scripts/WAR_PickSpawn.as
[20:50:38] Loading Rules/CommonScripts/ChatCommands.as
[20:50:38] Loading Rules/CommonScripts/Editor.as
[20:50:38] Loading Rules/CommonScripts/SpawnFish.as
[20:50:38] Loading Rules/CommonScripts/TeamMenu.as
[20:50:38] Loading Rules/CommonScripts/SpawnTraders.as
[20:50:38] Loading Rules/CommonScripts/SetCameraOnPlayer.as
[20:50:38] Loading Rules/WAR/Scripts/WAR_GiveSpawnItems.as
[20:50:38] Loading rules Rules/TDM/gamemode.cfg
[20:50:38] Loading game rules from Rules/TDM/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/TDM/Scripts/TDM.as
[20:50:38] Script: Compiling void TDMSpawns::DoSpawnPlayer(PlayerInfo@)
[20:50:38] Script: Signed/Unsigned mismatch
[20:50:38]         [line 94 char 37]             if (player.getTeamNum() != p_info.team)
[20:50:38]         in file 'Rules/TDM/Scripts/TDM.as':
[20:50:38] Loading Rules/TDM/Scripts/TDM_Interface.as
[20:50:38] Loading Rules/CommonScripts/TimeToEnd.as
[20:50:38] Loading Rules/CommonScripts/RestartAfterShortPostGame.as
[20:50:38] Loading Rules/CommonScripts/RequestSpawnOnDeath.as
[20:50:38] Loading Rules/CommonScripts/TeamMenuJustSpectator.as
[20:50:38] Loading Rules/CommonScripts/KillMessages.as
[20:50:38] Loading Rules/CommonScripts/FanfareOnWin.as
[20:50:38] Loading Rules/CommonScripts/DefaultScoreboard.as
[20:50:38] Loading rules Rules/Simple/gamemode.cfg
[20:50:38] Loading game rules from Rules/Simple/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/Simple/SimpleRules.as
[20:50:38] Loading rules Rules/WAR/gamemode.cfg
[20:50:38] Loading game rules from Rules/WAR/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/WAR/Scripts/WAR_Interface.as
[20:50:38] Loading rules Rules/Solo/BuilderTut/gamemode.cfg
[20:50:38] Loading game rules from Rules/Solo/BuilderTut/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/Solo/BuilderTut/BuilderTutRules.as
[20:50:38] Loading rules Rules/Solo/WarTut/gamemode.cfg
[20:50:38] Loading game rules from Rules/Solo/WarTut/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/Solo/WarTut/WarTutRules.as
[20:50:38] Loading rules Rules/Solo/KnightTut/gamemode.cfg
[20:50:38] Loading game rules from Rules/Solo/KnightTut/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/Solo/KnightTut/KnightTutRules.as
[20:50:38] Loading rules Rules/Solo/ArcherTut/gamemode.cfg
[20:50:38] Loading game rules from Rules/Solo/ArcherTut/gamemode.cfg...
[20:50:38] Loaded team 0 'Blue Team'
[20:50:38] Loaded team 1 'Red Team'
[20:50:38] Loading Rules/Solo/ArcherTut/ArcherTutRules.as
[20:50:38] Server created on 0:50301 (BUILD 747)
[20:50:39] Server is identified as to the API as 98.206.161.15
[20:50:39] Whitelist inactive.
[20:50:39] Config file not found '../Security/blacklist.cfg'
[20:50:39] Loading blacklist from Base/../Security/blacklist.cfg
[20:50:39] Loading blacklist failed - file missing or corrupt. A blank blacklist file will be generated for you.
[20:50:39] Config file not found '../Security/ignorelist.cfg'
[20:50:39] Loading ignorelist from Base/../Security/ignorelist.cfg
[20:50:39] Loading ignorelist failed - file missing or corrupt. A blank ignorelist file will be generated for you.
[20:50:39] Loading default security levels
[20:50:39] Loading game rules from Rules/TDM/gamemode.cfg...
[20:50:39] Loaded team 0 'Blue Team'
[20:50:39] Loaded team 1 'Red Team'
[20:50:39] Loading Scripts/MapLoaders/LoadPNGMap.as
[20:50:39] Script: Compiling bool PNGLoader::loadMap(CMap@, const string&in)
[20:50:39] Script: Signed/Unsigned mismatch
[20:50:39] LOADING PNG MAP Maps/RTDM/HeraldsMarshes.png
[20:50:40] Restarting rules script: Rules/TDM/Scripts/TDM.as
[20:50:50] NO PLAYERS - SERVER PAUSED (to change this behaviour set /sv_canpause 0
[20:50:53] Closing console device: Signal 2 received
